Interview: Graduate & Guest Lecturer Scott H. Andrews

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Photo credit: Al Bogdan

Odyssey graduate Scott H. Andrews will be a guest lecturer at this summer’s Odyssey Writing Workshop. Scott lives in Virginia with his wife, two cats, thirteen guitars, a dozen overflowing bookcases, and hundreds of beer bottles from all over the world. He writes, teaches college chemistry, and is Editor-in-Chief and Publisher of the seven-time Hugo Award finalist online fantasy magazine Beneath Ceaseless Skies.

Scott’s literary short fiction has won a $1,000 prize from the Briar Cliff Review, and his genre short fiction has appeared in Space & Time, Crossed Genres, and Ann VanderMeer’s Weird Tales.

He has lectured on short fiction, secondary-world fantasy, editing, magazine publishing, audio podcasting, beer, and heavy metal on dozens of convention panels at multiple Worldcons, World Fantasy Conventions, and regional conventions in the Northeast and Midwest, and he has taught fiction writing for Clarion West, The Cat Rambo Academy for Wayward Writers, Houston Writefest, and at Odyssey. He is a seven-time World Fantasy Award finalist and 2019 winner for his work at Beneath Ceaseless Skies, and he celebrates International Stout Day at least once a year.


You’re the editor-in-chief and publisher of Beneath Ceaseless Skies, a magazine for literary adventure fantasy. What do you look for in the stories you buy?

The major thing I love to see in all stories is “the human heart in conflict with itself,” which is a quote from Faulkner’s Nobel Prize acceptance speech. I want to see a character who is dealing with some sort of conflict, whether an external struggle like plot obstacles or an internal one like trying to overcome flaws or to grow in relationships, or ideally both external and internal. But the story also needs to make me FEEL something about that character who is in conflict. I get many stories, by writers who’ve been to workshops, that have a character in an interesting situation, but the writer isn’t executing the story such that the writing makes me feel what it means to be who that character is. For me it’s not enough just to see the character or focus on them; the story has to resonate off the page and make me feel for the character. (more…)

By Odyssey Editor, ago

Interview: Graduate & Guest Lecturer Carrie Vaughn

Carrie Vaughn-5 - croppedBestselling author Carrie Vaughn will be a guest lecturer at this summer’s Odyssey Workshop. Her latest novels include the post-apocalyptic murder mystery, Bannerless, winner of the Philip K. Dick Award, and its sequel, The Wild Dead. She wrote the New York Times bestselling series of novels about a werewolf named Kitty, along with several other contemporary fantasy and young adult novels, and upwards of 80 short stories, two of which have been finalists for the Hugo Award. She’s a contributor to the Wild Cards series of shared world superhero books edited by George R. R. Martin, and a graduate of the Odyssey Fantasy Writing Workshop. An Air Force brat, she survived her nomadic childhood and managed to put down roots in Boulder, Colorado. Visit her at www.carrievaughn.com.


You’re one of several authors who provide in-depth critiques for the Odyssey Critique Service. What are some of the common weaknesses you see in submissions?

Characters and plot that don’t hold together. How this plays out: What the story says about the characters is different from how they’re actually portrayed. Or they’re passive characters who don’t drive the action, who are merely observers or are acted upon. Plots where actions and scenes don’t follow logically and don’t build on one another—they don’t have that domino effect we’re looking for. In all these cases, the motivation and drive for the story are fuzzy, there’s no tension, and the reader isn’t engaged. (more…)

By Odyssey Editor, ago
Barbara Ashford

Interview: Graduate & Guest Lecturer Barbara Ashford

Barbara Ashford will be a guest lecturer at this summer’s Odyssey Workshop. Barbara has been praised by reviewers and readers alike for her compelling characters and her “emotional, heartfelt” storytelling. Her background as a professional actress, lyricist, and librettist has helped her delve deeply into character and explore the complexities of human nature on the stage as well as on the page. Her musical adaptation of Far from the Madding Crowd has been optioned for Broadway.

Barbara’s first published series was the dark fantasy trilogy Trickster’s Game (written as Barbara Campbell). Published by DAW Books, Trickster’s Game was a finalist for the Mythopoeic Society’s 2010 Fantasy Award for adult literature.

She drew on her musical theatre roots for her second novel series, the award-winning Spellcast and its sequel Spellcrossed, set in a magical summer stock theatre. DAW Books released the two novels in an omnibus edition: Spells at the Crossroads.

A 2000 graduate of the Odyssey workshop, Barbara has taught eight online courses for Odyssey and has served on the staff of the Odyssey Critique Service for more than a decade. You can visit her dual selves at barbara-campbell.com and barbara-ashford.com.


You’re one of several authors who provide in-depth critiques for the Odyssey Critique Service. What are some of the common weaknesses you see in submissions?

Often, writers do not think about how the various “big picture” elements—plot, character, theme, world—relate to each other. To me, it’s critical to understand the heart of the story you’re telling. Whether you call that the story’s promise or its theme, without a clear understanding of the “message” you want readers to take away, the story can devolve into a series of plot incidents instead of evolving into a unified whole where all the “big picture” elements work together to create a story that is more cohesive and compelling. (more…)

By Odyssey Editor, ago

Interview: Graduate Erin Roberts

erinrobertsOdyssey graduate Erin Roberts is a speculative fiction writer who tells stories across formats: her short fiction has appeared or is forthcoming in publications including The Best Science Fiction of the Year: Volume 4,The Year’s Best Dark Fantasy & Horror 2019, Asimov’s Science Fiction, Clarkesworld, The Dark, and THEN AGAIN: Vintage Photography Reimagined by One Artist and Thirty Writers; her interactive fiction has been published in Sub-Q Magazine and is forthcoming from Choice of Games; and her non-fiction essays and reviews have appeared on Tor.com and in Cascadia Subduction Zone, People of Colo(u)r Destroy Fantasy, and Strange Horizons, among others.

Erin is a 2015 graduate of the Odyssey Writers Workshop. She later earned an MFA from the Stonecoast program at the University of Southern Maine and was the recipient of a 2019 Individual Artist Award from the Maryland State Arts Council and the Speculative Literature Foundation’s 2017 Diverse Worlds and Diverse Writers awards.

To learn more about her work or read her musings on writing and life, follow her on Twitter at @nirele, support her on Patreon at patreon.com/nirele, or visit her website at writingwonder.com.


You attended the Odyssey Writing Workshop in 2015. What made you decide to attend Odyssey?

The cocktail party version of my decision is that I met Odyssey Director Jeanne Cavelos at the Boston SFF convention Boskone and fell under her brilliant spell. The longer version is that I was in the right place at the right time at a moment when I was just figuring out I could call myself a writer. I was a bit of a writing late bloomer overall—I studied playwriting in college, but aside from a few NaNoWriMos, a soap opera writing class, and one general creative writing class, I didn’t write much of anything until my early 30s when I took a class in science fiction and fantasy writing at Gotham Writers’ Center with the wonderful Paul Witcover. (more…)

By Odyssey Editor, ago

Interview: Graduate Farah Naz Rishi

FarahRishi_NewHeadshot2016 Odyssey graduate Farah Naz Rishi is a Pakistani-American Muslim writer and voice actor, but in another life, she’s worked stints as a lawyer, a video game journalist, and an editorial assistant. She received her B.A. in English from Bryn Mawr College, her J.D. from Lewis & Clark Law School, and her love of weaving stories from the Odyssey Writing Workshop. When she’s not writing, she’s probably hanging out with video game characters. You can find her at home in Philadelphia, or on Twitter at @far_ah_way.


You attended Odyssey in 2016. Can you talk about your pre-Odyssey writing process? What kind of writing schedule, if any, did you keep? 

Before Odyssey, I had no writing process to speak of; I wrote sporadically, at best, writing down a few sentences and phrases that I thought were interesting and would spur a greater story. Of course, they never did; my interest quickly waned and I’d give up. I also wasn’t exactly sure how one turned a few sentences into an entire book. As a result, I kept no writing schedule at all and only wrote during lulls in law school classes. (more…)

By Odyssey Editor, ago

Interview: Graduate Travis Heermann (Part 2 of 2)

Heermann-hi-resFreelance writer, novelist, award-winning screenwriter, editor, poker player, poet, biker, and roustabout Travis Heermann is a 2009 graduate of the Odyssey Writing Workshop. He is the author of The Ronin Trilogy, Rogues of the Black Fury, and co-author of Death Wind, and has had short fiction pieces published in anthologies and magazines such as Apex Magazine, Alembical, the Fiction River anthology series, Historical Lovecraft, and Cemetery Dance’s Shivers VII. As a freelance writer, he has produced a metric ton of role-playing game work both in print and online, including the Firefly Roleplaying Game, Battletech, Legend of Five Rings, d20 System, and the MMORPG, EVE Online.

He has a Bachelor of Science in Engineering, a Master of Arts in English, and teaches science fiction literature at the University of Nebraska Omaha. He enjoys cycling, martial arts, torturing young minds with otherworldly ideas, and monsters of every flavor, especially those with a soft, creamy center. He has three long-cherished dreams: a produced screenplay, a NYT bestseller, and a seat in the World Series of Poker.


Part 1 of this interview, posted last Sunday, is available here.

How do you feel your writing and writing process changed as a result of having attended Odyssey? What insights did you gain into your own work?

The biggest thing that I got from Odyssey was being able to apply a working vocabulary to aspects of writing that I had been mostly doing only intuitively. Story structure is a good example. I was vaguely aware that stories had an act structure, but I’d never applied myself to learning all that before. (more…)

By Odyssey Editor, ago

Interview: Graduate Travis Heermann (Part 1 of 2)

Heermann-hi-resFreelance writer, novelist, award-winning screenwriter, editor, poker player, poet, biker, and roustabout Travis Heermann is a 2009 graduate of the Odyssey Writing Workshop. He is the author of The Ronin Trilogy, Rogues of the Black Fury, and co-author of Death Wind, and has had short fiction pieces published in anthologies and magazines such as Apex Magazine, Alembical, the Fiction River anthology series, Historical Lovecraft, and Cemetery Dance’s Shivers VII. As a freelance writer, he has produced a metric ton of role-playing game work both in print and online, including the Firefly Roleplaying Game, Battletech, Legend of Five Rings, d20 System, and the MMORPG, EVE Online.

He has a Bachelor of Science in Engineering, a Master of Arts in English, and teaches science fiction literature at the University of Nebraska Omaha. He enjoys cycling, martial arts, torturing young minds with otherworldly ideas, and monsters of every flavor, especially those with a soft, creamy center. He has three long-cherished dreams: a produced screenplay, a NYT bestseller, and a seat in the World Series of Poker.


Your latest novel, The Hammer Falls, was funded on Kickstarter in only twelve hours. Congratulations on both a successful Kickstarter and on the release of a new novel! You wrote a post in 2016 for the Odyssey blog on running a Kickstarter. Would you share some tips for getting the word out about Kickstarters? How did you encourage people to participate?

The key is stoking up your friends, family, and fans. 90% of this campaign’s backers were friends, family, fans, and repeat business people who had supported my Kickstarters in the past. And then you have to ask. For many of us, that’s the hardest part. (more…)

By Odyssey Editor, ago

Interview: Graduate & Guest Lecturer Sara King (Part 3 of 3)

SaraAuthorpicAlaskan writer Sara King will be a guest lecturer at this summer’s Odyssey Writing Workshop. She is the bestselling author of The Legend of ZEROOuter BoundsGuardians of the First Realm, and her latest urban fantasy series, Sunny Day, Paranormal Badass, among others. She’s an alumna of the 2008 Odyssey Writing Workshop and has spent the last six years forging a successful career in independent publishing in the sci-fi and fantasy genres. To her chagrin, she is owned by four 120-plus-pound Tibetan Mastiffs, cautiously maintains a flock of ninja chickens, and has so many literary irons in the fire that she’s losing count. Thankfully, whenever she needs writing inspiration, she can step out her front door to go wandering in the Alaskan wilderness until she gets cold or almost dies—usually one or the other, but sometimes both—and then stumble home with fresh stories to tell and a new respect for falling, drowning, hypothermia, disorientation, and aggressive 1,500-pound wildlife.


Part 2 of this interview, posted last Sunday, is available here.

In a blog post from 2015, you mention burnout in writing. How can writers recognize burnout, and what do you think they can do about it so that they can continue writing or resume it in the future?

Uhm, well, this is a big ongoing problem for me. I think the biggest way to avoid burnout is to keep consuming good creative input. (Keyword “good.”) Unfortunately, that’s easy to say and less easy to do when your job requires you to be at your computer for vast portions of every day, so I’m guessing the easiest way to avoid burnout is to maintain a set schedule of consumption vs. production where you never output more than you input. But, because I’m a non-linear creative type who finds that impossible, I’ve just come to understand that burnout is inevitable and so maybe binge Game of ThronesSherlock, or Firefly to get back on track. (more…)

By Odyssey Editor, ago

Interview: Graduate & Guest Lecturer Sara King (Part 2 of 3)

SaraAuthorpicAlaskan writer Sara King will be a guest lecturer at this summer’s Odyssey Writing Workshop. She is the bestselling author of The Legend of ZEROOuter BoundsGuardians of the First Realm, and her latest urban fantasy series, Sunny Day, Paranormal Badass, among others. She’s an alumna of the 2008 Odyssey Writing Workshop and has spent the last six years forging a successful career in independent publishing in the sci-fi and fantasy genres. To her chagrin, she is owned by four 120-plus-pound Tibetan Mastiffs, cautiously maintains a flock of ninja chickens, and has so many literary irons in the fire that she’s losing count. Thankfully, whenever she needs writing inspiration, she can step out her front door to go wandering in the Alaskan wilderness until she gets cold or almost dies—usually one or the other, but sometimes both—and then stumble home with fresh stories to tell and a new respect for falling, drowning, hypothermia, disorientation, and aggressive 1,500-pound wildlife.


Part 1 of this interview, posted last Sunday, is available here.

For the past four years, you have sponsored the Parasite Publications Character Awards, which provide scholarships to three character-based writers attending Odyssey. Thank you for your generosity! What draws you to character-driven fiction? What do you think plot-driven writers could learn from writers of character-driven fiction?

Uh oh. You asked The Question. (Warning: What follows is a rant on the state of science fiction as an art form, how it lags behind the other genres in both readership and author diversity because it is actually less evolved creatively than the other genres, and how it needs to be brought up to par with all the other genres by intrepid people like you.) Well, for one, I can’t believe you’re asking this question. It’s my humble opinion (f*** it, I’m not very humble) that character-driven fiction is the best kind, hands down, because it allows readers to fully submerge themselves in the minds, situations, and psyches of another human being, enriching them for life afterwards. Name me one other medium that can do that. It allows people to live lives they haven’t lived, experience emotions they otherwise wouldn’t experience, and make friends they otherwise wouldn’t have had. The most gripping stories are character driven. Stephen King, Dean Koontz, George Lucas, George R.R. Martin, Patricia Cornwell, Orson Scott Card, David Baldacci. Every thriller I’ve ever read has been character driven, and they have to be—otherwise people won’t have any investment in whether the character lives or dies, and the end result of the thriller would be moot. Same for romance or fantasy. (more…)

By Odyssey Editor, ago

Interview: Graduate & Guest Lecturer Sara King (Part 1 of 3)

SaraAuthorpicAlaskan writer Sara King will be a guest lecturer at this summer’s Odyssey Writing Workshop. She is the bestselling author of The Legend of ZEROOuter BoundsGuardians of the First Realm, and her latest urban fantasy series, Sunny Day, Paranormal Badass, among others. She’s an alumna of the 2008 Odyssey Writing Workshop and has spent the last six years forging a successful career in independent publishing in the sci-fi and fantasy genres. To her chagrin, she is owned by four 120-plus-pound Tibetan Mastiffs, cautiously maintains a flock of ninja chickens, and has so many literary irons in the fire that she’s losing count. Thankfully, whenever she needs writing inspiration, she can step out her front door to go wandering in the Alaskan wilderness until she gets cold or almost dies—usually one or the other, but sometimes both—and then stumble home with fresh stories to tell and a new respect for falling, drowning, hypothermia, disorientation, and aggressive 1,500-pound wildlife.


As a guest lecturer at this summer’s Odyssey Workshop, you’ll be lecturing, workshopping, and meeting individually with students. What do you think is the most important advice you can give to developing writers?

Honestly, I think the most important advice I can give new writers is to cultivate a relentless follow-through and stubborn tenacity—a powerful knowledge than you will be a successful writer, and everyone who says otherwise is full of s***. Plenty of people want to be writers—millions of people—but they don’t keep wanting it until it eats at them at night that they’re not producing stories for the masses. I think the difference between a professional writer and the average writer who will never get past the first failed book is that the average writer will take that failed book after it’s clear it’s failed and hug it and cry and call their mother about how life is so hard and they’re an artiste and nobody understands them or their genius and then stubbornly and bombastically swear off writing in a drunken admission of defeat, whereas the professional writer will take that same failed book, cock their head at it, and think, “All right, what do I need to fix for the next one?” And then go do it. Ten more times. Fifteen more times. However many times it takes to get it right. (more…)

By Odyssey Editor, ago